Over The Shoulder Mixing
'Over The Shoulder' is a service that I have had numerous requests to launch. The concept is relatively simple: I mix your project inside of Ableton, record the whole process as I talk you through what I'm doing and why.
I haven't seen this service being offered by anyone else, perhaps because they'd prefer to keep their 'secrets' to themselves to stay in business. Or perhaps they're scared of being copied or emulated. Upon sharing this idea with a few of my fellow artist friends, they said just this. I'll share what I told them:
How I approach each project is like a blank canvas each time, I don't use the same plugins, techniques or concepts across everything I work on. I work with the music, changing my ideology to suit the project each time. The truth is, If I'm relying on secrets to stay in business, or ahead of the 'pack', I wasn't a very good engineer to begin with.
As you'll know if you've watched any of my tutorials, I give everything I know away for free. The quote: "Knowledge is power, sharing knowledge is powerful", sums up my standpoint on the topic rather nicely.
I hope I can provide you with some level of added value through this service.
I look forward to working with you.
The prices are based on the size of your project - the more channels there are, the more time will be spent on the mixing process (on average).
What counts as a channel?
Vanity will group together drum hits. For example, all of the kick drums will be sent to one group which will count as one channel. This applies to kick and snare drums as well as hi-hats and any cymbals. There will be some basic processing applied to each channel separately if needed, but the majority of the time will be spent on the group's bus.
Percussion sounds are counted as one channel per sound as these have to be processed individually. They will be grouped together for some gentle glue compression, but the surgical processing will be applied to each instrument separately.
Vanity works in Ableton. If your project is also in Ableton, you can send him the project file rather than bouncing out all of the stems. All processing effects must be removed from the channels (EQs, Compressors, Limiters, Reverbs and Delays). Any effects that are there for artistic purposes such as Auto Filters, Distortion Units, etc. can be kept in place.
- 4dB of headroom on each track
- 44,100 kHz sample rate
- 24-bit depth
- Stems exported from the start of the project
- Folder submitted as a.ZIP
Requirements (Ableton Project):
- All channels coloured and named correctly
- Processing devices have been removed (besides creative effects, see above)
- Make sure all samples used in the project are included
- Project saved using Ableton’s “Collect All & Save” option (above requirement must also be meet as sometimes not everything is copied)
- Folder Submitted as a.ZIP
Upon ordering please contact our team (firstname.lastname@example.org) with any specifications, you have for your project. We will email you back with a secure Dropbox link to a folder where you can upload the project files to.